Well, here we are, well over halfway through NaNoWriMo. My current project is coming along nicely. I'm only now starting to hit my usual round of "I don't know where to go next," but I'm far from concerned at this point. At over 40,000 of the 50,000 words, I'd say I'm in good shape. And I can come up with things to keep the word count moving. Needless to say, all of this writing has kept me from doing much in the way of visual art. That will probably change come December, when I can get back to my normal artistic output.
Still, this month has really been good for me artistically.
Also! I'm pleased to say I think I've made a new friend, in =
Chronophontes. I've been watching him since I first started working with DAZ3D, and have found him to be a gracious, interesting person to talk to. When I saw a little shoutout in his journal, that was a seriously cool moment for me. So thanks, Tom! You brightened this lady's day!
Anyway, more NaNo word sprints are starting soon, so I'm off! Later all!
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Proud Admin of
~Sephiroth-Club
~The Lord of the Rings Club
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"Don't ever be the first, don't ever be the last and don't ever volunteer to do anything." ~ Murphy's Laws of Combat Operations
Impressive gallery, especially the characters! I guess one side effect of also being a writer is that you concentrate on character development
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Tom χφ
That said (sorry, got a little long-winded!), thank you so much for the comment, and you're very welcome for the
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"Don't ever be the first, don't ever be the last and don't ever volunteer to do anything." ~ Murphy's Laws of Combat Operations
Something similar happens with me, though I'm little if at all of a storyteller. (At any rate, I rarely think in terms of sequences of events, beyond maybe three or four images.) Most of my characters had no personality at all when they began. They develop as I put them into situations, and especially by interacting with each other, and sometimes with me. They react in very much their own ways, which I don't always anticipate - and with that odd mix of inconsistency and consistency that is so characteristic of real people.
One thing, fun but maybe not so good, is that a lot of the character development takes place not in the images themselves but in the Artist's Comments, where the characters do much of the talking. I wish my images would stand on their own more! Another problem (which I'm sure you as a writer have also encountered) is that no single image really says everything about a character - you have to look at every image of that character to start to get a feel for what she/he is really like.
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Tom χφ
I also don't think it's bad to be doing a lot of the story telling in the artist comments. Speaking as a writer (who stole the idea from you to occasionally add in those bits of story), I think your images stand alone very well. I would also venture to call you the same thing my roommate calls me, and that's a "virtual photographer." Just like a real photographer, we're only catching a moment in time, but catching it in a way that's hopefully dramatic and eye-catching. What you're adding in the artist's commentary is just enriching what we're already seeing. And to be honest? I love people who use the artist commentary, especially for stuff like that. (I am also, I should mention, the person who spends more time watching the extras on DVDs than the DVDs themselves.)
Thank you for the wonderful complement in your message as well. While I always do these pictures for me first, I'm always immensely pleased when someone else enjoys them. ^_^
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"Don't ever be the first, don't ever be the last and don't ever volunteer to do anything." ~ Murphy's Laws of Combat Operations
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"Don't ever be the first, don't ever be the last and don't ever volunteer to do anything." ~ Murphy's Laws of Combat Operations
thanks
Rajeev
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If misery loves company, misery has company enough.
- Henry David Thoreau
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